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Unity Developer / Middle Unity Developer

Building mobile games and production systems in Unity Gameplay, SDKs, CI/CD, and optimization

Unity developer with 4+ years of experience in mobile games, interactive projects, and production development for iOS/Android.

About Me

Unity developer with commercial experience in mobile games, interactive installations, and production projects for iOS/Android. I have worked across the full development cycle: prototyping, gameplay mechanics, SDKs, IAP, CI/CD, Addressables, optimization, release preparation, and technical support.

I develop mobile projects in Unity, design gameplay systems, integrate SDKs and platform services, optimize performance, automate builds, and set up clear engineering processes. I also have technical leadership experience, code reviews, documentation, onboarding, and coordination between Unity, backend, art, and product teams.

Snapshot

  • Unity Developer / Middle+ Unity Developer with technical leadership experience.
  • Core profile: mobile games for iOS/Android, gameplay, SDKs, IAP, CI/CD, Addressables, optimization, and release preparation.
  • Open to Unity Developer / Middle Unity Developer roles in mobile games, hybrid casual, midcore, and interactive systems.

What I Can Help With

  • Integrate SDKs, IAP, analytics, push notifications, and platform services.
  • Stabilize iOS/Android mobile builds and speed up CI/CD.
  • Optimize build size, FPS, memory, scene loading, and Addressables pipelines.
  • Design gameplay systems, UI flows, and maintainable runtime architecture.
  • Handle code review, technical documentation, onboarding, and Unity direction coordination.

Unity / C#

GameplayUIMobile Games2D/3DAsync WorkflowsScriptableObjectAddressablesUnity ProfilerMemory Profiler

Architecture and Tools

ZenjectUniRxOdin InspectorGit FlowCode ReviewTech DocsModular Architecture

Mobile / SDK / Platforms

iOSAndroidApp StoreGoogle PlayIAPPushwooshAdjustGameAnalyticsAds SDK

CI/CD and Automation

JenkinsUnity Cloud CLIXcode BuildsBuild AutomationPython ScriptsContent Pipeline

Additional

OpenCVKinect V2Computer VisionInteractive InstallationsJiraCross-functional Teams

Key Projects

Production projects, mobile releases, and interactive installations where I handled gameplay, SDKs, builds, optimization, and engineering processes.

Alien Apocalypse Survival
Mobile Game
UnityC#iOSAndroid

Alien Apocalypse Survival

Production mobile project for iOS/Android: IAP, SDKs, Addressables, CI/CD, optimization, and Unity technical leadership.

Brainy Lab Interactive System
Interactive Installation
UnityC#Kinect V2OpenCV

Brainy Lab Interactive System

Interactive projector system with Kinect V2. Players threw balls at the projected image while computer vision detected hits across different game modes.

Easy Coloring for Toddlers 3+
Mobile Game
UnityC#iOSIAP

Easy Coloring for Toddlers 3+

Mobile game shipped to the App Store. Implemented gameplay, UI, IAP, analytics, and Python automation for the content pipeline.

Experience and Education

Unity Developer / Technical Lead

Dec 2024 - Feb 2026
Softintermob LLC · Moscow

Production development of Alien Apocalypse Survival for iOS/Android: App Store and Google Play IAP, Dropbox API for backups and sync, Jenkins pipeline with Xcode and Unity Cloud CLI, Addressables, Pushwoosh, Adjust, and GameAnalytics. Reduced build time from 30-40 to 10 minutes, build size from 4 GB to 0.8 GB, improved loading by about 35%, stabilized FPS, and reduced onboarding from 2 weeks to 3 days.

Unity Developer

Oct 2023 - Oct 2024
TapToFun · mobile game outsourcing

Developed hyper-casual mobile projects for external clients: gameplay mechanics, game UI, UI adaptation for different devices, SDK integrations, ad networks, analytics, iOS/Android builds, and platform conflict fixes.

Unity Developer

Aug 2022 - May 2023
Brainy Lab · interactive projectors

Built a Kinect V2 calibration system from scratch, OpenCV-based physical object recognition, and about 10 interactive mini-games. Designed a modular core for adding new games, prepared documentation and training materials, and reduced support load.

Unity Developer Intern / Junior Unity Developer

Sep 2021 - Jul 2022
Dankolab · Novosibirsk

Built a game prototype and helped bring a mobile game to App Store release. Worked on gameplay, UI, IAP, analytics, ARPU and conversion-to-purchase metrics, and wrote Python scripts for level generation and assembly.

Bachelor · Information Systems and Technologies

2024
Novosibirsk State University of Architecture and Civil Engineering / Sibstrin

Part-time bachelor program after transferring from full-time studies at Novosibirsk State Technical University, Faculty of Automation and Computer Engineering. Earlier graduated from the physics and mathematics track at Lyceum No. 185 in Novosibirsk.

Contact Me

Primary contact channel: email. Telegram, LinkedIn, Habr Career, GitHub, Gitea, and HH are also available.