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02 / Interactive system · Kinect V2

Brainy Lab Interactive System.

An interactive game system: a projector displays the game on a wall, while Kinect V2 and computer vision detect hits from soft balls. I built the technical foundation for interaction and a set of game modes.

My role

Unity Developer

Contribution period

August 2022 — May 2023

Technologies
UnityC#Kinect V2OpenCVComputer VisionArchitecture
Game projection with circular targets on a wall
Material from the project’s development or publication period

About the project

A projector displays a game on a wall, and players throw soft balls at the image. Kinect V2 and computer vision connect the physical space to the game surface.

My contribution

Connecting physical space to the game

I implemented Kinect V2 calibration, depth-data processing and mapping camera coordinates to the projection. I set up OpenCV throw and hit detection with noise filtering.

Game modes

I created about 10 mini-games with different rules, goals and timings.

Extension and support

I designed a shared core for connecting new games without rewriting the base logic. I prepared training materials for users and technical specialists.

Results

A set of interactive games on a shared technical foundation. New modes can be connected through the existing core, while setup materials help with deployment and support.

Screenshots and videos.

Saved materials from development and publication. They do not indicate current app availability.

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