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PORTFOLIO / Mobile puzzle

Smart Rubber.

A rope puzzle built from level data. Solution checks use pin occupancy and rope connections to match the target shape.

My roleGameplay Developer
FocusLevel data and connections
Technologies
UnityC#RaycastUniRx
Illustration of rope shapes on pin boards

Project illustration. Gameplay screenshots and video follow below.

Checking a puzzle solution

In Smart Rubber, players move rope ends between pins to recreate a reference shape. The game checks the shape using the connections between pins.

Levels from data

Level data defines the pin grid and the initial rope arrangement. Each pin stores the number of connections it needs. This structure describes both simple lines and more complex shapes.

Input and move validation

Raycasts against scene objects handle selection. After a rope moves, the game checks pin occupancy and the presence of connections along the required segments. A matching configuration completes the level and opens the next one. Tutorial actions introduce the controls.

Building shapes with ropes · Open video

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